Oops, somehow missed this thread...
Yeah, I gave up on Soul Calibur after II, and I didn't even enjoy that as much as (DC) Soul Calibur.
SEGA *needs* to put
Sonic on ice for a good while (they won't because it's basically the only thing they have that sells in meaningful numbers
1) and maybe take a more Nintendo approach: keep featuring him in spin-offs, but main Sonic games (which is a pretty blurry line anyway) like
Colors and
Unleashed, etc., need to be put on a slightly less whore-like schedule, say, once every two years instead of nearly every year. Sure, the furries will cry bitter tears (all the better!) but the rest of us will likely be rewarded w/ much, *much* better games. (Anyone else remember when a new Sonic game was an event on par w/ losing your virginity? Me either but, man, it was close!)
As for the rest, I either don't play them really at all (
KoF,
Silent Hill) or am generally ambivalent about them (
FF), so, eh, whatever.
Personally, I wonder why we need a new
Call of Duty *every* year. Yes, I understand: money to be made, but do we *need* it, i.e. are the people who play that series only moving on because of inertia or because the game really improves by leaps and bounds every November or so? Wouldn't they be likely to keep on playing the current version for another year if a new one didn't show up every annum?
And before anyone asks: why do I care if there's a new one every year? Because if they're spending tons of money developing a new
CoD every year, they could probably finan,ce two (or more) *new* IPs w/ the money spent on a single CoD which, I think benefits most of us (including Activision who might find out that, hey, we actually have more than one franchise (two if you count
WoW) to prevent us from going completely and utterly bankrupt should one of those pull a
Guitar Hero).
I guess you could also lump *all* the yearly iterations of sports games in there, too. For example, how is it possible, after nearly 20 (!) years of annual revisions of
Madden, that we don't have the perfect football game yet?! Maybe the answer is EA has no competition and that the fools buying it are buying it on auto-pilot even if the 'upgrades' are about as meaningful as adding a fourth cupholder to an SUV.
I also think
Animal Crossing, short being turned into a true MMO, also fits in this category. Yeah, yeah, I enjoyed it, for a time, on Gamecube, but then you get the DS and Wii versions that are, essentially, the same game! Even w/ years between chapters! And sometimes with *less* content than previous versions, e.g. the NES games on Cube.
Maybe also
Harvest Moon which I used to enjoy *a lot* but there just isn't enough ways to improve a farming sim without it turning into a half-baked RPG in the process, which is what has been happening for years now, to the point that it has a spin-off (
Rune Factory) that's an ARPG w/ light farming elements (the new one even *dumbed down* the farming side so that it's almost non-existent).
I'm sure there are others, but I'm tapped and need to get back to work
1 Sorry Yakuza fans, but that game, iirc, usually only manages to, roughly, break even.