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Post by ECM on Jul 18, 2011 20:10:06 GMT -5
That is so strange! I paid $50 for Gaiares (in Maryland, while on a school trip) and then $50 for the rest in (mostly) Connecticut (because I lived 10 minutes from a huge mall there, on the NY side of the border). And I bought all of them at an EB, Babbages, or Software Etc. (ah, the good ol' days!).
And, yeah, that better be a very interesting story because BM is on the list of Top 25 worst games I paid more than $30 for...
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Post by ECM on Jul 18, 2011 20:33:54 GMT -5
Ten more:
*X-Men (NES) *Bram Stoker's Dracula (SCD) *Batman Forever (SS) *Sword of Sodan (GEN) *Fantasia (GEN) *Dark Castle (GEN) *Heavy Nova (GEN) *Blackhole Assault (GEN) *M.U.S.C.L.E. (NES) *Malice (XBOX)
Sure, they're mostly obvious, parochial, choices, but that doesn't make 'em any less bad! Hell, next to these games, Ernest Evans is a freaking excellence in game design execution juggernaut.
Please note: I basically have complete sets of PSX/SS/N64/DC because of my time at GF, so I didn't actually pay for, well, almost any of the games on those platforms unless they were imports, so that eliminates thousands of games from consideration.
Addendum: i should also note that, as bad as Battle Monsters was/is, its sequel on PSX was, horrifically, even worse.
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Post by runinruder on Jul 19, 2011 13:02:58 GMT -5
Oh lord, I bought this thing too. I went through a very brief comic books phase when I was a kid, so a two-player X-Men game seemed like something I had to have, even though everyone else was saying how awful it was. It's ugly and glitchy and horrible in every way, but the real kicker is how it makes you responsible for two different characters in one-player mode. I used to pick one useful character (someone with long-range attacks) and one throwaway (a puncher) and let the crap character get killed right away so I could just try to blast my way around the level with the decent one. I actually played it a lot, got pretty good at it, and didn't completely abhor it (despite its best efforts to make me do so), though I certainly didn't hold on to it. Castle of Illusion was ridiculously excellent, so I was really excited for this. Little did I know it would be released as a clunky, unfinished piece of junk. Oh well, at least World of Illusion ended up being pretty good.
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