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Post by arcadehero on Apr 15, 2015 8:42:35 GMT -5
I can't remember the last time I read a professional review of a game and had that influence my purchasing decision (Granted, can't remember the last time I read a professional review). Generally it is a combination of impressions from trailers/brief playthroughs, ECM-branded peer pressure, maybe a demo once in a while, and more peer pressure by reading blogs/comments along with more ECM. Looks like for most gamers, it is roughly the same, although ECM based peer pressure is not one of the questions asked www.breitbart.com/london/2015/04/14/report-professional-game-reviews-almost-totally-irrelevant-to-buyers/ This image from the article also might be of interest for the breakdown: I find it interesting that the reputation of the developer is so low on the scale given the amount of praise vs. vitriol that tends to be produced when any one game is discussed but I also find it unbelievable that 4% of gamers make their primary decisions based upon....box art. Granted on the arcade side of things, I tend to demo the games first or weigh the info I get on it from both manufacturers operators. But it usually comes down to price and whether the game will give me some sort of ROI. Completely different beast really.
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Post by somebody336 on Aug 16, 2015 9:56:22 GMT -5
Pretty much yes. Professional game reviews have been a joke for as long as I can remember. Price is the only thing that makes me pick a game up. If it's cheap I just look at a few screenshots and if it looks promising then away we go
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Post by bonuskun on Aug 21, 2015 13:43:23 GMT -5
tbh and while this sounds like sucking up. After Gamefan Magazine died, I stopped caring about reading reviews plus I enjoyed reading mags more then reading stuff online. I think it's more of a personal connection for the days before everyone on the internet had an opinion on shit.
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